On ongoing series at Delta’s D&D Hotspot, the Spells through the Ages series takes a look at the Confusion spell and examines it through its origins in Chainmail through to the Dungeons & Dragons 3.5 Edition version of the spell. Delta approaches his analysis looking at the mechanical impact of what the spell does, and shows how different it is in different editions. Which of course, can all be a bit…confusing. It doesn’t touch on the Confusion, Lesser spell that appears in D&D 3.5 or look at variations as powers in later editions such as Pathfinder or in 4th Edition. The other thing not addressed is confusion as a condition, which appears in the the 3.5 edition of the game, and that can be applied without being a spell although the effects are more or less the same.